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With all of the bitmap effects complete, it was time to assemble the spot plates. Personally, I find it easier to select each object for a particular plate and group
them together for easy selection, with the added bonus that I can turn visibility on/off by group to check that I have everything assembled correctly. Figure 16.
If you haven't been saving your own work along the way, you should do so now. For purposes of this article, I named this image "Zigerpawz1" and saved it as a CPT file.Next, I created and saved a new RGB image using the same
size, resolution, and format settings from the previous image. I'll refer to this new image as "Zigerpawz2." At this point and for the next few steps, I have both Zigerpawz1 and Zigerpawz2 open simultaneously. In Zigerpawz2, I masked
the entire image (Ctrl+Shift+A). I then saved this selection as a channel 3 times, naming the channels "AlphaA," "AlphaB," and "AlphaC." From the Channels Docker I deleted the current mask and selected channel "AlphaA."
Figure 17.
If the eye icon is active for the composite RGB image, turn it off now by clicking on it once so that you are sure to be working only on your selected channel. Also, if your channel is one big black rectangle, change this to white by going to Image>Transform>Invert.
See Sidebar. |
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Now that I finished transferring objects to channels (and Mr. Ziger's fees to my checking account), it was time to watch the purpose of this article unfold. I
converted Zigerpawz2 to a Multi-Channel image (Image>Convert To>Multi-Channel) which left me with the original (and empty) Red, Green, and Blue channels plus the three channels I had added (AlphaA, AlphaB, AlphaC). Figure 18.
By converting to Multi-Channel, the composite RGB channel is deleted. I also manually deleted the empty Red, Green, and Blue channels since I would not be needing any additional color separations for this image. If you are
working on a CMYK image to which you wish to add spot plates, you can use the methods described in this article to assign spot colors to individual objects, but keep your CMYK channels after conversion to Multi-Channel so that you
will end up with CMYK plus spot separations.Now I was left with my three custom channels. If I turn on all channels at once, it is confusing to distinguish one from another; plus, since they are all using the same overlay
color, they will merge onto the same plate. Definitely not what we're after here. The final step before exporting to the DCS format is to select each channel, right-click it to bring up its Properties dialog, and then assign it a spot
color overlay by clicking on the swatch button and digging down into the next dialog until you hit the spot color palette of your choice. The percentage shown in Figure 19
only applies to onscreen representation, not print. The screen percentages can be set in the color dialog. Also, as long as you have the channel properties dialog open, I recommend renaming the channel to its proper ink name so that you can tell by a glance to the Channels Docker, what color is assigned to each channel. Now, when you click the eye icon in the Channels Docker to make all three channels visible, you will see a nice color representation of your image.
Figure 20. Export the file (Alt+F+E) to the DCS format. That's it. I now have a bitmap that when imported to CorelDraw and/or Ventura Publisher (or your page layout application of choice) will separate to the spot plates I
specified. (Use the EPS Placeable, not interpreted, filter when placing these images in CorelDraw and Ventura.) If necessary, check with your Service Bureau and/or receiving application documentation for the proper DCS version to
choose when exporting from Photo-Paint, and be sure to transport the main DCS info file and separation files along with your other page layout files when preparing for PostScript output. |
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Debbie Cook is a freelance designer and writer, living in a Tampa, Florida suburb. She enjoys helping Corel users on Corel's Compuserve forums and internet
newsgroups, as a part of Corel's C-Tech technical support program. You can email Debbie at dc@cedesign.com. Debbie would like to thank Patrice Malo for the inspiration for this article. |
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Channels are 8bit grayscale images that contain information about an image. Because channels are grayscale images, you can edit them in the same way that you would edit
any other grayscale image. You can use masks, apply paints and fills, add special effects and other filters, and cut and paste objects directly in the image channel.
For our purposes in creating spot plates, white equals blank or no ink, and black equals 100% ink. (As that's pretty much the way it is for actual negatives, this shouldn't be too
hard to remember!) This is why it is essential to stay with black, white and grays and to know what each shade of gray will net on the press. For example, if I had pasted orange and blue objects into the spot channels of
Zigerpawz2, the colors I meant to be 100% filled would have been converted to various gray levels and would print as tints or screens of the spot ink |
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